Herblore minigame

OSRS Mastering Mixology Guide

Learn the order loop, choose the right herbs, improve your XP per herb and spend your resin on the upgrades that matter most.

Short answer: start at 81 if you can wait, submit all three orders while learning, use a small paste batch first and buy Prescription goggles before the other permanent rewards.

Is it worth doing? For an Iron, yes: the goggles and amulet are worth getting even if you do not stay for every reward. For a main, play it for the untradeable upgrades or when the live paste cost makes the XP worthwhile. It is not the fastest route to 99.

Compare Mixology with normal training in the Herblore 1–99 guide. Use the Herblore Calculator when you want to compare normal potion methods and current prices.

Updated August 2026

01 / How Mastering Mixology works

Refine herbs, fill the orders and process each potion

Requirement
60 Herblore, not boostable
Quest
Children of the Sun
All potion bases
81 Herblore
Hopper capacity
3,000 of each paste
  1. 1Refine clean herbs into Mox, Aga or Lye paste.
  2. 2Pull the three levers shown by the potion name.
  3. 3Take the unfinished mixture and use the workstation shown in the order.
  4. 4Put the completed potions on the conveyor belt.

A bank chest sits next to the refiner. Herbs must be unnoted. Keep three inventory spaces free if you want to prepare all three current orders together.

Do not refine the whole stack on your first visit. Make a small amount of each paste, learn which colours you use fastest, then top up. Paste cannot be traded or used outside Mixology.

02 / Best herbs for mains

Buy the cheapest paste, not the cheapest herb

Every herb produces a different amount of paste. A cheap herb can still be poor value if it gives very little. Compare GP per paste separately for Mox, Aga and Lye.

Main accounts

Buy the cheapest paste, not the cheapest herb

Saved fallback prices

Every herb produces a different amount of paste. These figures use the instant-buy price of the clean herb and compare each paste colour separately.

MoxMarrentill is cheapest now
HerbPastePer herbHerb priceGP/paste
MarrentillMoxPaste/herb13231 GP17.77 GP/paste
TarrominMoxPaste/herb15269 GP17.93 GP/paste
HarralanderMoxPaste/herb20378 GP18.90 GP/paste
Guam leafMoxPaste/herb10269 GP26.90 GP/paste
AgaLantadyme is cheapest now
HerbPastePer herbHerb priceGP/paste
LantadymeAgaPaste/herb401,249 GP31.23 GP/paste
Dwarf weedAgaPaste/herb421,388 GP33.05 GP/paste
Irit leafAgaPaste/herb301,599 GP53.30 GP/paste
CadantineAgaPaste/herb342,316 GP68.12 GP/paste
TorstolAgaPaste/herb443,168 GP72.00 GP/paste
HuascaAgaPaste/herb205,863 GP293.15 GP/paste
LyeAvantoe is cheapest now
HerbPastePer herbHerb priceGP/paste
AvantoeLyePaste/herb301,571 GP52.37 GP/paste
ToadflaxLyePaste/herb322,211 GP69.09 GP/paste
KwuarmLyePaste/herb332,283 GP69.18 GP/paste
SnapdragonLyePaste/herb407,638 GP190.95 GP/paste
Ranarr weedLyePaste/herb265,842 GP224.69 GP/paste

Prices can move between batches. The cheapest row is recalculated from the same 5-minute Grand Exchange snapshot and one-hour fallback used by the Herblore Calculator.

Prices can change independently. Buy enough for one session and check again before the next large batch.

Normal potion making may still be faster or cheaper for your goal. Use the Herblore Calculator before buying a large stack.

03 / Best herbs for irons

Use spare herbs and keep the potions you will need later

Grand Exchange price does not matter on an Iron. Start with herbs you have plenty of, then keep a reserve for the potions your account still uses.

Our default herb choices

Mox

Use lower-tier herbs first

Harralander is the strongest general Mox choice for many progressing accounts. Guam, marrentill and tarromin are also easy to use when you have no better plan for them.

Aga

Start with irit

Irit is usually the easiest Aga herb to spare once you have enough super attacks. Cadantine and dwarf weed can also be good when white berries or wines of Zamorak are limiting how many normal potions you can make.

Keep huasca for prayer regeneration potions and torstol for super combats unless those stacks are already comfortable. Use lantadyme carefully if you still need antifires.

Lye

Check your potion stacks first

Lye herbs give excellent Mixology XP, but they are also some of the most useful Herblore supplies.

  • Keep ranarrs for prayer potions.
  • Keep snapdragons for super restores.
  • Keep toadflax while you still need Saradomin brews.
  • Use avantoe only after you are comfortable with super energy and stamina supplies.
  • Use kwuarm only after keeping enough for super strengths.

This is a default, not a ban. A late-game account with thousands of spare herbs should use its bank, not follow a generic preserve list forever.

Do not aim for an even 1:1:1 paste stack. Start with the herbs you can actually spare and make more of a colour when your next reward shows you need it.

04 / XP per herb

Which herbs give the most Mixology XP?

XP per herb changes with the potion you make. The table shows the lowest return from a single-paste base and the highest return from MixALot at level 81.

Mox paste

HerbMixology XP/herbUseful normal potion
Guam leaf74–132.3Guam tar
Marrentill94.4–170.2Marrentill tar
Tarromin108–195.5Tarromin tar
Harralander142–258.7Energy potion

Aga paste

HerbMixology XP/herbUseful normal potion
Irit leaf210–385Super attack
Huasca142–258.7Prayer regeneration
Cadantine237.2–435.5Super defence
Lantadyme278–511.3Antifire potion
Dwarf weed291.6–536.6Ranging potion
Torstol305.2–561.9Super combat potion

Lye paste

HerbMixology XP/herbUseful normal potion
Ranarr weed182.8–334.5Prayer potion
Toadflax223.6–410.3Saradomin brew
Avantoe190–385Super energy / stamina
Kwuarm230.4–422.9Super strength
Snapdragon278–511.3Super restore

Lye herbs usually give the most Mixology XP. For a main, compare that with current GP per paste. For an Iron, do not sacrifice an important potion stack just to gain a little more XP from one herb.

Digweed

Digweed doubles the XP and resin from one potion. At level 81, save it for MixALot unless you deliberately need another resin colour more urgently.

05 / Orders and workstations

Read the potion name, then follow the workstation icon

Each letter in the potion name represents 10 paste:

M
Mox
A
Aga
L
Lye

The lever order does not matter. MMA, MAM and AMM all make the same potion base. If you pull a wrong lever, pull the correct one next; the fourth input replaces the oldest choice.

Workstation speedups

Agitator – Homogenise

Click again during the sound and visual cue. If you miss it repeatedly, letting the station run normally can be quicker.

Alembic – Crystallise

Click when the bellows fully opens for the fourth time.

Retort – Concentrate

Click every tick to speed up the process.

Submitting two correct orders together gives 20% more resin per potion. Submitting all three together gives 40% more.

Our recommendation: hand in all three orders while learning. It is simple, keeps every resin moving and gets the full bonus. Start skipping orders only when you understand the loop and one resin is clearly behind for your next reward.

CodeLevelBase XPPaste input
AAA60190Aga + Aga + Aga
MMM60190Mox + Mox + Mox
LLL60190Lye + Lye + Lye
MMA63215Mox + Mox + Aga
MML66240Mox + Mox + Lye
AAM69265Aga + Aga + Mox
ALA72290Aga + Lye + Aga
MLL75315Mox + Lye + Lye
ALL78340Aga + Lye + Lye
MAL81365Mox + Aga + Lye

06 / XP and resin strategies

Start with all three orders

Easiest

Complete all three orders

Make all three requested potions and submit them together. This is the best starting method and the route we recommend for most players going for their first rewards.

More control

Skip for one resin

Once you have chosen your next reward, check which resin you are short on. Skip an order only when completing it would make the imbalance worse. You will usually lose some total XP or resin efficiency in return for finishing that reward sooner.

Highest XP

Pre-mix and refresh

Advanced methods pre-mix common bases and refresh orders aggressively. They require more attention and are the source of the highest published XP rates. Do not use these rates to estimate a normal first session.

Expected rates

Refining onlyAbout 16,500 XP/hr

Passively refining roughly 2,750 herbs. Active clicking can nearly double the refining speed.

Normal level-81 playAbout 45,000–70,000 XP/hr

Depends on workstation speedups and execution.

Advanced XP methodsUp to roughly 105,000 XP/hr

Uses pre-mixing and aggressive order refreshing.

07 / Best Mastering Mixology rewards

Recommended reward order

Every reward costs a different amount of Mox, Aga and Lye resin. Check the table before you start skipping orders. If one colour falls behind, prioritise orders that award that resin.

RewardMoxAgaLyeWhat it changes
Prescription goggles8,6007,0009,350Save eligible secondaries while making normal potions.
Alchemist's amulet6,9005,6507,400Increase the extra-dose chance on eligible potions to 15%.
Potion storage7,7506,3008,950Free bank slots and withdraw selected doses. Not available to Ultimate Ironmen.
Reagent pouch13,80011,20015,100Carry 26 of each supported secondary; requires 81 Herblore to use.
Chugging barrel17,25014,00018,600Combine up to five banked potion effects for repeated PvM preparation.
Aldarium806090Tradeable ingredient for goading and prayer regeneration potions.

How long do the rewards take?

Use roughly 3,000 Mox, Aga and Lye resin per hour as the level-81 reference. Your actual time changes with skipped orders, mistakes, Digweed and how evenly the three resin colours come in.

Main account, cumulative

Reward reachedApproximate total time
Prescription goggles3.1 hours
+ Alchemist's amulet5.6 hours
+ Reagent pouch10.6 hours
+ Potion storage13.6 hours

Ironman, cumulative

Reward reachedApproximate total time
Prescription goggles3.1 hours
+ Alchemist's amulet5.6 hours
+ Potion storage8.6 hours
+ Reagent pouch13.6 hours

Bought on its own from zero resin, Potion storage takes about 3 hours, the reagent pouch about 5 hours and the chugging barrel about 6.2 hours at the same reference rate.

Can Mastering Mixology make money?

Yes. Mains can sell Aldarium or a disassembled chugging barrel. The better reward changes with herb and reward prices, so use the live comparison rather than treating either one as permanent best GP per hour.

Aldarium pays out in small tradeable units. The barrel ties more than six hours of resin into one sale, so its price can move before you finish it.

Live reward comparison

Aldarium or a disassembled barrel?

Saved fallback prices
Paste used
2,000 of each colour/hr
Resin earned
3,000 of each colour/hr
Grand Exchange tax
2%
MOXMarrentill17.77 GP/paste
AGALantadyme31.23 GP/paste
LYEAvantoe52.37 GP/paste
Estimated herb cost202.72K GP/hrUsing the cheapest herb above
Reward soldCurrent sell priceProduction rateAfter 2% taxEstimated net GP/hr
AldariumCurrent sell price75.3K GPProduction rate33.3 units/hrAfter 2% tax73.79K GPEstimated net GP/hr2.26M GP
Disassembled chugging barrelCurrent sell price9.15M GPProduction rate6.2 hr eachAfter 2% tax8.97M GPEstimated net GP/hr1.24M GP

Net GP per hour subtracts the estimated clean-herb cost above. The result is a market estimate, not guaranteed profit.

Start with the goggles, then train around your account

If you only want the most useful permanent upgrade, get Prescription goggles first. Continue for the amulet and the other rewards when their benefit is worth more to you than returning to normal Herblore.

Return to the Herblore 1–99 guide to compare Mixology with the main and Iron routes. Use the Herblore Calculator for current normal-potion costs.